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Strength building 2010-03-15 06:41

Dungeon Fighter gold helps you finish a few perfect grinds in your experiment, and you can find out the exact amount you will need to bring. This will cut down on shortages in pots or mp pots when you are out leveling. You will be able to stay out longer, and waste less time running to town. This concept allows players to level much faster and stay out much longer.
Green Mobs over White (Strength builds only): For strength build there are times when fighting green mobs is better for leveling. If you can kill a mob in one combo and one or two normal attacks, then that is an ideal way to level. The best way to gain EXP or gold is to gain it at a fast rate. High exp/Long time is the same as low exp or low time. What you need to find is a place where you get average exp/low time. This will be the best place to level at. One Shot (Int. builds only): For a build it is all about the rate at which you kill. If you can one shot a mob with a nuke, then that is where you should level at. Find the highest level mob that you can one shot and you will find the fastest leveling place you can possible be at. Leveling Rate: This is the rate at which a professional grinder can go at (6 hours a day of Grinding): if you are at the level one to twenty, you need spend near tow days to work out it. Than you are during twenty to thirty levels you need take five to seven days, and you will spend days which are increasing when your level are high. The highest level you at eighty to ninety and you need take sixty to one hundred days.
This is my talk and maybe there are some mistakes, and hope you can give me some advice. Let us get progress together.

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Teach you a way to Countering Abusive Play 2010-03-15 06:41

Dungeons & Dragons Online Gold helps you to avoid a few vulnerabilities, and there are a few exploits to be wary of, which are used to bypass the 1-star system. As I have mentioned previously, it is important to be wary of higher level traders whose thief spawns may attack and endanger your caravan. In these cases, they are inadvertently putting you at risk. However, player thieves may use this game mechanic to intentionally put you at risk.
Another tip that may help you avoid these situations is using a horse. A horse transport can allow you to outrun or outmaneuver a player thief who is attempting to swamp you with NPC thief spawns. Additionally, be careful of strange-looking mobs along your trade route, as these may be the result of a Monster Summoning Scroll and are typically more powerful than the other mobs found in a given area. If you see something out of the ordinary, keep your eyes open and approach cautiously.
Transports can be healed using a recovery kit, which can be purchased at the stables. These have a rather long cool down, so do not expect to be able to survive an entire trade route simply by healing your transport. Enemies will have to be dispatched before they can kill your transport.
If your transport is killed, your goods will spill onto the ground. Quickly summon another transport, mount it, and collect the goods on the ground. If you leave the goods on the ground for too long, they may be stolen. A more advanced trick to replace a severely damaged transports is to purposefully kill your transport with the destroy transport button. This will drop your goods on the ground and allow you to summon a new transport to collect them. If you decide to employ this tactic, be extremely careful to make sure you are not attacked while you are destroying or summoning. If you are attacked, you will have to end combat and then wait an additional 20 seconds to summon a new transport. During this time your goods will be on the ground and could be stolen.

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Trade Journey Guide in Asda Story online 2010-03-15 06:40

Asda Story gold can provide a good arm for you when you need improve your equipment, and it realizes what you think. How successful, and you can make full use of it. Now some information you need know is important, and you can learn it according to your surroundings.
The first is planning a route. Once you have your transport loaded or even ahead of time, plan out the route you are going to take. Shown below is a map of the area between Jungian and Downrange, with key areas highlighted.
The areas in red are areas with relatively high level mobs. These mobs range from level twenty six to thirty and are quite deadly to a level twenty trader and their caravan. Unless you have a high level escort, avoid these trade routes. If you are lucky enough to get behind another caravan with escorts, you may be able to piggyback your way through some otherwise impassable areas, so keep your eyes open for opportunities.
Also pay attention to things like bridges which act as choke points. While you can avoid some conflicts by staying off the roads, you will have to cross bridges. You may want to use a scout in these areas, or advance more slowly to ensure you are not walking into an ambush.
When traveling without an escort is best to avoid other traders who do not have escorts unless they are in your caravan, and particularly if they are significantly higher in level than you are. Take a look at the equipment they are wearing to estimate what level the other traders may be. Since traders typically run in front of their transports, and thieves spawn behind, response time of a trader to an attack will be long. On the other hand, hunters typically float around the transport and kill off attackers quickly. Keep these things in mind while traveling. Situational awareness is a key.

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The failure of the devil 2010-03-08 05:58

Runescape Gold can keep us in a safe situation, no one can refuse this thing, even more we can go to attack enemies, so that we need make full use of this gold and value it. In much time it can settle problems, of course, it can help us pass some traps, and we need be careful to face it. I will tell you the advantage, I think you will be very interested in this part, and that is the looting town.
The looting the town and team skills on the power, I played three numbers, each job is played, and find most of unity must be evil, and second is, once again is the magic.
First is what robbed sky array, the devil grabbed sky the number of array pathetic, why do people shorter? Days every time we force the people into a minority, mainly on our side of the heart is incomplete, and will not be playing with the individual heroism Obviously, a red into the middle of town, wherever there is a need? When you enter the middle, you need be first to work with evil, of course, and we would be eaten. Another point is that can not withstand the temptation, others a long-range players to harass and let us know, we have begun to catch on, and suddenly the team with extremely long, so the need to do, he was only one person they have a long-range attack players that we did not? Close combat player plus you run over people a twenty percent rate of long-range players do? Run, however, run chase, but also what the teams honestly stay inside.
At the beginning of the harassment of stations for long-range distance, the soldiers when the shield on the list. Close combat teams ran out of players not too far from the beginning is also less than melee players, and a fight started basically harassing warfare, we first Do not go to the middle of red, first time together, etc. is estimated that only about 2 minutes while the other two forces have also played almost in the number of people take a look at our side, and their numbers as much, if we are together to the center, then killing.

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Tanks job of Eve 2010-03-08 05:58

Eve isk provides a floor for us to play, we can make full use of it, and then our arms have been gathering for our best. I think as players, we have some friends, and they can help us to pass some trouble. During most situations, we can learn skills from them who have many experiences, and we can also buy cheap arms. Only see that what we can do, and we need argue for some chances. Tank is the most important in a party, we need value it. As a member in the team, we have some rules which we need obey, and otherwise, we maybe out of this part. If the tank is dying, well then the party will be dying. Here are some tips about tanks job.
Tanks job is that tanks must use taunt two lure mobs never charge or walk towards a mob, I think you can operate well, and we can make great progress. Now I will tell you from one step to another, if you will do not understand what I say, and you can ask me to introduce in part time. But you need remember these tips, and most of them are useful for you to play.
1) Make the mob come to you
2) Never leave the tanking area
3) If a mob heads for healers/nurses, it should be decided ahead of time which tank will taunt those mobs
4) Keeping mobs distracted is top priority
5) Always have backup NPC gear, just in case your gear gets damaged
6) Only use kb to protect healers/nurses
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I added my point of area power 2010-03-08 05:58

Dungeon Fighter gold must keep enough when we fight with enemies, and we can get it from different ways. Many parts are that we face different difficulties, we can not drop up them, otherwise we will be considered as weak men, and we will be alone. Now I will share with this experience, and I think you can get what you need.
When I play light power masters, brush diagram when the room is basically small bugbears big waves and Magic explosion and Ray back to solve, very relaxed, very provincial blue. I cower, afraid to fight, so they play is a set of daunting. Jin room, first a wave, and then went before the release BOSS hood, and then balls. Magic came alive again in violence, if the BOSS can adopt to put mine back and then put the dragon fist and can not hold on the dragon fist direct release, this time came alive again in a big wave, Y-axis away, while other side of the next release hood release waves and Magic burst. Plus point is that, as commitments, to study air waves, shell, Lei back, magic burst, and got gas around, she has read over guns. Brontosaurus in the case of a sense of power output of good, and the hood removed without breaking the factors that hit attack well. Lion encounter major resistance, or a special BOSS is a halo, gone. Moreover, there is no avoiding it hit. Because I play it according to its own set of skills, and I think how to use these two. Everyone has his own style of play, as long as they used to say that someone good so why not? There is a dragon and tiger dropped the issue, I have met there are BOSS line of blood coupled with a sense of power over circumstances, a read-wave, or dragon fist build, can occur dropped, so the blame was also hit When there is a line put a small number of skills to play just fine.

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